Qolors is a simple, tiny little application that simplifies the task of converting typical RGB color values (0 to 255) to Quake 3 engine color values (0 to 1). I got this idea from The Reaction Factory’s Quake 3 Colors page. I read this while I was reading their tutorial/documentation on the Quake 3 Team Arena scripting system (Cross referencing with this). Anyways, since I’m going to be making my own menu system (Hopefully) I figured this would help out somewhat, and I hope it does haha.
So, this can be used for Quake 3, or any other program or application that needs color values ranging from 0 to 1. This can also be helpful to OpenGL programmers
Screenshot (Courtesy of Screeny)

FAQ
Q: I see a Color Dialog button, what’s that?
A: Well, if you don’t want to type in the values yourself or don’t even know the color yet, just click on the button and it’ll bring up a typical color dialog. Then click on “Define Custom Colors” and you’ll be able to see a color … thing. Once you click on a color (Anywhere on the dialog) click okay and the values will automatically be calculated.
NOTE: The .Net 2.0 Framework Runtime is required!
Download Qolors

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