Here’s finally a Managed DirectX9.0c Direct3D template I created, this uses C#. It uses Tom Miller’s ‘final render loop‘ with some modifications from Eric Falsken’s ‘Managed Render Loop‘. One glitch I discovered was that, after letting go of the OnPaint command as well as trimming off ‘unnecessary’ .Net messages, when you resize the window to make it larger, it kind of lags. Once you let go, it re-paints the window which is fine, however this lag can get irritating. After speaking to James Gupta (Creator of justcodeit.net), I discovered that that’s one sacrifice you must make in the trade off.
This template is very basic and I’m sure it can greatly be improved.
Download MDX Template

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